Chan
Channels are the pipes that connect concurrent operations. You can send values into channels from one operation and receive those values into another operation.
var messages = Chan<String>()
dispatch {
messages <- "ping"
}
if let msg := <-messages {
println(msg)
}
-
- Parameter capacity A value greater than Zero will create a buffered channel.
- Returns a Chan object
Declaration
Swift
public init(_ capacity: Int = 0)
-
The number of elements queued (unread) in the channel buffer
Declaration
Swift
public func count() -> Int
-
The channel buffer capacity, in units of elements;
Declaration
Swift
public func capacity() -> Int
-
Closes the channel. It should be executed only by the sender, never the receiver, and has the effect of shutting down the channel after the last sent value is received. After the last value has been received from a closed channel, any receive from the channel will succeed without blocking, returning the a nil value for the channel element.
Declaration
Swift
public func close()